![]() ![]() If I get behind a tree, I'm dead on the first peek without seeing anything at all.įor reference, I'm using Poop, SWAG and SPT Realism. I'm already using a FLIR scope and still have a hard time spotting the guy who's blackening out my limbs. Note that I play with somewhat braindead bots most of the time already because I had enough sweatlords on Live already, but on Woods I get lasered from 200 meters away through at least 4 rows of trees with semi-automatic fire from Scavs and PMCs alike. I am just trying to unlock Jaeger on Woods and it is outright impossible. Is it possible that this mod doesn't work with bots added in via SWAG, or problems with POOP or SPT Realism? (on 3.4.1) ![]() do not go past 2.0 radius or enemies in bushes will not shoot. The bigger the radius, the easier to detect an obstruction. Ability to set the radius of the object that is checking if there is some obstruction in the way between you and enemy.Ability to specify which roletype groups to exclude vision blocking for (bosses, pmcs, followers, scavs).Add options to use IsVisible or GoalEnemy for vision blocking in bepinex.Added ability to designate which roletypes are affected based on group (bosses, scavs, followers, pmcs) in bepinex.Some values may need tweaking like the radius (how big it detects the area for the foilage) - this is now customizable in bepinex menu and the maxdistance is to the player so you don't need to worry about that.ĭirectly drop the into your BepInEx/plugins folder. If there is, it will make it so that the bot cannot see the player anymore. This mod checks to see if there is any foilage in the way when a bot looks at the player. Tired of AI Looking at your bush and destroying you through it? Now they no longer can. ![]()
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